Some decks focus on: Swarming the battlefield with green creatures Casting multiple spells in a single turn Generating value through drawing and recursion Building around thematic elements like dragons or spirits For example, Temur Roar is a deck archetype that focuses on ramping into powerful dragons, showcasing the synergy between ramp and big creature strategies
It is a very simple and easy game to pickup, from how to play all the way to winning games
If you can afford to do so, of course
Most tokens don't have flavor text
Where Zinnia can generate Offspring and have them comfortably sit back while their Commander flies into the fray, Arthur places Creatures onto the field directly from the deck, so long as he isnt attacking alone
However, if you put this in a deck that can boost the power of Esper Sentinel - say, Humans in Modern - this is going to be a 2/2 or more, which means youre probably going to draw an extra card most turns